Guide, updated October 2026
What has actually changed in Edits since launch
If you tried Edits in its first few months and haven't opened it much since, quite a bit has moved. Here's the honest version of what's different now.
Edits launched in April 2025 as a fairly focused app: a multi-track timeline, basic trimming tools, green screen, and direct publishing to Reels. It did the core job well but didn't have much beyond that. What's shipped since then has mostly been about depth, giving creators more control over the same core workflow, rather than turning the app into something completely different. Here's a plain rundown of what's actually changed, grouped by area rather than a raw date-by-date list.
At a glance: launch versus now
| Area | At launch (April 2025) | Now |
|---|---|---|
| Organization | Flat, undifferentiated project list | Folders and Project Versions |
| AI tools | Auto-captions, subject cutout | Adds teleprompter, AI restyling, keyframes |
| Audio | Built-in library only | Loudness Match, import your own audio |
| Planning | Nothing built in | Weekly Ideas tab |
| Desktop | Not available | Demoed publicly, still in closed testing |
Organization got a lot more serious
Early on, managing more than a handful of projects meant scrolling through an undifferentiated list. Folders and Project Versions changed that, letting you group work and branch alternate cuts without duplicating an entire project by hand. If your library has grown past a dozen or so drafts, these two features alone are worth revisiting the app for. There's a full walkthrough of how to actually use them well in the folders and versions guide.
The AI tools expanded past captions and cutouts
Auto-captions and subject cutouts were there at launch. Since then, Edits added a teleprompter, AI restyling, and keyframes for animating position, rotation, and scale. None of these existed in the first version, and together they cover a meaningful chunk of what used to require exporting into a separate app to finish a video properly.
Audio got quieter attention, but real improvements
Loudness Match and the ability to import your own audio both arrived after launch. Neither is flashy, but both solve genuinely common frustrations, uneven volume between clips and being stuck with only the built-in sound library, that were minor annoyances in the early version of the app. Both are covered in the audio guide.
The Ideas tab is new territory entirely
Nothing at launch addressed the "what do I make next" problem. The weekly Ideas tab, pulling suggestions from your own post history, is a genuinely different kind of feature from everything else Edits has added, less about editing and more about the planning that happens before you even open the camera.
And the desktop version, still not here
The most requested addition since roughly the app's second month has been a proper desktop version. Meta demoed one publicly in June 2026 alongside an AI production assistant, but as of this page's last check it's still limited to a small group of testers. If that's the update you're waiting for, it hasn't shipped yet, and the full current status is tracked separately in the desktop version guide.
What hasn't changed
Worth noting alongside everything that's new: the core promise of the app is the same as it was on day one. It's still free, still exports without a watermark, and still publishes directly into Reels without needing a separate app in between. Whatever gets added next, that basic value hasn't shifted, which is part of why it's remained a solid pick for anyone doing quick mobile edits rather than one more overloaded app to keep track of.
What to expect going forward
Meta has generally rolled features out gradually rather than in large batches, testing with a smaller group before a wider release. That pattern is worth keeping in mind for anything still in a closed test today, the desktop app included. A slower rollout has meant fewer major bugs at launch for each feature, even if it means waiting a bit longer to actually get hold of something new.
Frequently asked questions
When did Edits actually launch?
April 2025, starting with a fairly focused feature set: multi-track timeline editing, trimming, green screen, and direct Reels publishing.
What's the single biggest addition since launch?
Depends on your workflow, but Folders and Project Versions have arguably the widest impact for anyone managing more than a handful of projects at once.
Has the desktop version shipped yet?
No. It's been demoed publicly but remains in closed testing with a limited group of creators as of this page's last check.
Is Edits still free after all these updates?
Yes. Every update since launch, including the newer AI tools, has stayed within the same free, watermark-free model.
Bottom line
Edits hasn't changed its core identity since launch, it's still a focused, mobile-first editor, but it's added real depth in organization, AI tooling, and audio handling. If you tried it early and moved on, most of what was missing back then has since been addressed. See the full current feature list on the features page.